Posts tagged Silver Dollar Games
Silver Dollar Games‘ created Try Not to Fart for the indie game marketplace. I’ll start by saying it is different. I honestly can’t think of another game like it. I know before I played it, the title always made me think of a flash game titled “Don’t Shit Your Pants”. A bizarre little game that was entertaining for about 3 whole minutes. So I avoided Try Not to Fart fearing a similar experience, but eventually I gave it a shot.
Well, it isn’t like that other game at all. This game is once again filled with South Park style characters like some other games by Silver Dollar Games. The premise is your going to meet a girl you met online in a bar and then from that point on you continue through the relationship with those pivotal moments like the first kiss and meeting the parents. These are the stages for you to hold it in.
Now the game has voice acting which allows for those typical questions you expect to be asked can be without text to read. What is said is sometimes humorous, but would be much better if the statements were in some form of order. For instance you may tell her parents where you work, then 30 seconds later they ask what do you do for a living. This does create a random conversation that also has unique statements after you do cut the cheese.
The gameplay is easy to understand, but painful to do. There is a tolerance bar that decreases every time you let one loose. A timer ticks down as you must make it for a specific amount of time to make it to the next stage. You will do this by playing a painful game of Twister with your fingers. The eight buttons; A, B, X, Y, LB, LT, RB, RT are the buttons you will be using. On the screen one or more buttons will light up, you must then press and hold those buttons and those buttons only. Once a button begins to flash it is time to release that button only. The order of the buttons lighting up and the order of releasing them is not the same. While you are holding one button another will light up and you need to get that button without releasing the ones you are already holding. Once you hit a certain point you will be dealing with so many buttons going on and turning off that you may find yourself holding the controller in some of the oddest ways. I know I did.
The game has no online scoreboard so you’re only competing with others in your house who may be interested in playing this with you. More likely it’ll just be you against yourself. It is single player anyways so you would just be switching off even if you do have someone else to play with. After a few rounds of this, it made my hands hurt and lose my desire to play any game for a bit to let my hands rest.
I have a feeling, I am far from their intended target audience. I found the disjointed conversation a more annoying than interesting. The humorous moments are quickly passing as the boring aspects of the conversation continues on. By the point of the marriage proposal you would think that any girl that stayed with him that long would have realized that he has to have some form of gastric disorder. I mean the amount of times he lets one rip is downright ludicrous, but that is the game. Maybe if I was 10 yrs younger I would have found it far funnier, instead it just did nothing for me. If you like games that really challenge your finger dexterity then this is definitely a good one. If you like toilet jokes or just the idea of playing a game that will make your girlfriend role her eyes at you, here you go. The unique concept and South Park art style just wasn’t enough to keep me interested.
I give this a 1 out of 5 honestly, go pick up headshot Z if you want to look at their art style. There are just too many far better games to spend your time with in the XBLIG marketplace.
RAID is one of the many Silver Dollar Games on the Xbox marketplace. If you haven’t seen one or at least played one of their trials I’m a bit surprised. I mean really they have a lot of them. Okay seriously though RAID is a game about the DEA knocking in dealers doors and shooting everyone up.
Sounds fun right, well if you think you’ll be doing this using twin-stick control or really any aiming system you would be wrong. Sorry this just isn’t that type of game. What it is, is a timing/press the right button game. When you kick in the door to a room it will put a button close to a person in the room you have a short time to press that button. If you fail to press a button or press the button if that person had a gun he will shoot you. If you press the right button you will shoot him and it will move to the next person in the room.
You will continue through the house until all rooms have been cleared. You can take three shots in any one level before you die. As the level gets higher you will come across people in rooms that don’t have a gun. Don’t shoot these people. You need to wait until time expires and moves to the next person. If you do shoot one of them it will automatically count as a failed level and you’ll have to continue as if you died. You can only continue a few times and then it is game over and time to start over. One more addition to the game that I’ve seen is before you break into the house you place a sniper location somewhere over the house while it is grayed out. If once you kick in the door that has the snipers location and a armed person is there the sniper will take them out for you.
You get points for taking out people as well as finding drugs. The finding of drugs seems completely random though. Once you reach level 50 it unlocks a level 50 mode. This is a feat I never managed to accomplish. I always seemed to screw up and shoot an innocent.
The gameplay is incredibly simple although like any game that requires you to press a specific button within a short time frame and that button is random I tend to screw up and press the wrong button. Also there are occasions where a person with a gun is really close to an innocent and it is hard to tell who you’re aiming at. I really am good at hitting the wrong target. I guess I just get a little trigger happy.
Overall I played this game many times always trying to get into it but never really could. The game is sound and plays as expected. Personally I would pass on this game, but try the demo and see what you think it might be the style of game you just might be missing from your Xbox line up.
I give this a 3 out of 5.
Silver Dollar Games‘ most recent “Headshot” game, Headshot Z is the first Headshot game I’ve played. So don’t expect me to be able to give you any sort of comparison between Z, 1 and 2. This review will be completely based on the merit of Headshot Z alone without any expectations caused from previous releases.
So if you are like me, you might have asked what is Headshot Z? What can it be compared to? Well I felt like I was playing a game of where is the moving Waldo. Everyone looks like they rolled out of South Park and well they need your help to get away from the zombies. They need it bad.
As the people walk around on the screen staring at you, they are completely oblivious to the zombie that will walk up to them and chew on them till they turn or you shoot the zombie in the head. You’re work isn’t done yet though. If any of these hapless people get bit even for a second they will begin to change so reload and shoot them now to save yourself the trouble later.
Now the Waldo’s your looking for don’t have that ridiculous red and white sweater, but they still have a very distinguishable feature. They have glowing yellow eyes, I guess being a zombie causes you to have a bad case of Jaundice. Although the fact that they could be behind a group of people can make them hard to find.
Okay now that you know what your looking at here lets get into the gameplay. Once you start the game you have the option to start the game or if you’ve beaten the first 20 levels you can start the harder game. I couldn’t get that far in to unlock it, but those are your options. Each level starts out with a number of zombies that will begin to appear and a number of acceptable casualties. As you kill the zombies the number drops, but as the zombies bite others the number of zombies raises and the number of casualties available drops. The casualties will also drop if you kill a non-infected. If you run out of acceptable casualties you lose game over. If you remove all the zombies from a level you move on to the next stage.
The stages are all pretty different. Some separate the people by floors, some by walls making it very difficult to watch all the locations. Not to mention smoke and pillars that block your line of fire. All these things the zombies will walk behind and possibly grab a victim when you can’t see them. So you have to spot them fast, target them, zoom in and shoot them in the head. You will get to watch many cartoon heads pop this way. If you stay zoomed in you’ll move to slow to find the next zombie. What I noticed was you really need to get good enough to take the head-shot without zooming in since that will shave some time between shots.
Overall the game feels really repetitive to me, not bad just repetitive. It’s put together nicely and if you like seeing heads pop you’ll probably get some laughs and you might get a kick out of playing it. Don’t expect anything all to neat. The stages look nice and apocalyptic but all the people just seem to stand out so very much against the stage. But if you love all things zombie this game does have that going for it.
3 out of 5 in my opinion. I just couldn’t get into it. It wasn’t bad just not for me.